Faction Play: proposal 2 (Finch sells tracks) deferred per Nibu's 2026-11-06 ruling
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@ -497,6 +497,7 @@ These bend or extend the faction notes. Each needs the setting owner's ruling:
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1. **Miss Terri's as a territorial faction at the strange edge of the map.** The vault has no Miss Terri's note and no territory for it. The legacy game makes it the protagonist faction, and the 2021 design discussion placed it furthest into pseudospace ("colonizing Wonderland"). Proposal: a Miss Terri's note establishing it as a settler power at the edge of stable space.
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**Ruling, Nibu, 2026-11-05: cut from the agents' side.** The agents do not write the Miss Terri's settler-power note and propose no territory for it; whether Miss Terri's becomes a settler power is left to Emily. The Miss Terri's flag entry above stays a design sketch on the legacy game's own account of the faction, not a lore claim.
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2. **Finch sells tracks.** The lore gives Finch passive sensing and the Quiet Sense hunter, not a trade in other people's positions. Proposal: Finch sensor operators sell track data as a service, consistent with its pattern of turning a capability into a continuing dependency.
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**Ruling, Nibu, 2026-11-06 (#swarm): deferred.** Out of the demo: Finch is not in the demo cast (`DemoTerminus.cs:10-17`). Sharing inside a faction already exists, because `PilotView` is the union of one side's sensors (`Flight.cs:12-13`). Selling tracks across sides would need `Faction.Relations` (a reserved key, `Corporations.cs:59`; TODO at `Entity.cs:1303`) and a played Finch. The mechanism names this note used for it, `WatchForGrudge` and `share_track`, do not exist in the code, and `Faction.Personality` has no readers. The lore does not forbid the bend; whether it is canon is the setting owner's call. No mechanic is claimed, and the Finch entry's behavior text above stays a proposal.
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3. **Minor powers hold company space in game.** NiteLife, Lightsail, Alakrita, R&D, Ewan Hart, and DME own zones in the legacy game, while the lore withholds Mega status from them. Proposal: in-game territory for a minor power means company settlements under someone else's wider order, shown through low security and few warships. This keeps the Mega distinction intact.
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4. **Megiddo's fleet moves between runs.** Consistent with the lore's mobile fleets; recorded here because the game places it in a different zone each run.
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**Ruling, Nibu, 2026-11-05: accepted, text only, post-demo.** The reading is recorded in the Megiddo note ([[Worldbuilding/Post-Elysium/Factions/Megiddo|Megiddo]]); nothing is built or demoed for it.
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