Aetheria/Assets
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens c349de9c31 Delete the thrust mixer, buckets, aggregates, trim and pruning; wire ThrustAllocator into Ship.Update
Ship.Update hands the intent (the throttle lock's one line) and every thruster's live
Column(NominalThrust) to one ThrustAllocator and writes each Axis from its throttle.
Thruster gains NominalThrust and Column; the .01 throttle gates become > 0.

Does not build the test project: EvasionTermTests still read the deleted aggregates
(next commit rewrites them). Not compiled in Unity.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:40:06 +02:00
..
AddressableAssetsData Add Addressables as a direct dependency and settings, Content group entry 2026-09-18 04:31:28 +02:00
Audio
Content Merge origin/master (2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx 2026-10-08 18:59:38 +02:00
Editor AetheriaBuild: qualify UnityEditor.PlayerSettings (the game has a global PlayerSettings); Unity .meta files 2026-10-10 07:17:13 +02:00
Fonts Emoji corpus from Unicode's emoji-test.txt; lock records interpreter and container 2026-10-08 22:45:48 +02:00
Images Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
Materials Carbon_Fibre: dielectric, metallic 0 (drop unused Metalness map) 2026-10-10 00:27:53 +02:00
Models
Plugins Delete the in-tree cache, JsonKnownTypes and vendored MessagePack 2026-09-14 18:42:09 +02:00
Prefabs A new run replaces the saved run only once it has staged; a failed start says why and leaves the saved run 2026-10-03 22:03:50 +02:00
Resources Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
Scenes Merge origin/master (2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx 2026-10-08 18:59:38 +02:00
Scripts Delete the thrust mixer, buckets, aggregates, trim and pruning; wire ThrustAllocator into Ship.Update 2026-10-10 13:40:06 +02:00
Shaders Shield panel: gate reuse and Hit on the panel's own radius 2026-09-18 21:02:18 +02:00
StreamingAssets
TextMesh Pro Emoji routing: the global fallback is the only route; the check observes it 2026-10-08 22:45:51 +02:00
Textures Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
AddressableAssetsData.meta Add Addressables as a direct dependency and settings, Content group entry 2026-09-18 04:31:28 +02:00
Audio.meta
Content.meta Add Addressables as a direct dependency and settings, Content group entry 2026-09-18 04:31:28 +02:00
Editor.meta Add Epiphany Unity editor bridge 2026-04-30 15:03:15 +01:00
Fonts.meta
HoverCursorChange.cs
HoverCursorChange.cs.meta
Images.meta
MainMenuMusic.cs
MainMenuMusic.cs.meta
Materials.meta
Models.meta
MouseRotate.cs Move the remaining Assets scripts off Unity.Mathematics 2026-09-14 18:01:54 +02:00
MouseRotate.cs.meta
Plugins.meta
Prefabs.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
Steel.mat
Steel.mat.meta
StreamingAssets.meta
TextMesh Pro.meta
Textures.meta