Aetheria/Assets/Prefabs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 1660a68a8a Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG
Wired through the Editor in batchmode (component, root pose reset, field assignment); the scene diff is the one
CloudPrefab line, the Editor's unrelated field churn reverted. Builds (Unity compile 0 error CS).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:46:24 +02:00
..
Fire & Explosion Effects Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
RPG Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG 2026-10-12 03:46:24 +02:00
RTS Performance Optimization 2020-12-03 17:32:34 +00:00
UI A new run replaces the saved run only once it has staged; a failed start says why and leaves the saved run 2026-10-03 22:03:50 +02:00
cubesphere Variant.prefab Playability 2022-08-08 22:43:55 +01:00
cubesphere Variant.prefab.meta Playability 2022-08-08 22:43:55 +01:00
Fire & Explosion Effects.meta Hit Detection 2021-01-08 12:44:10 +00:00
RPG.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
RTS.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
UI.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00