| Filename | Latest commit message | Latest commit date |
|---|---|---|
FlowField (ServerShared) is the flow law; Zone.Flow/FlowScroll read PlanetSettings.Flow at zone time. The Flow block moves from DefaultEnvironment to PlanetSettings (ZoneEnvironment key 1 is retired), VolumeSampling's frame-clock scroll accumulator and the Stardust leftover field are deleted, and slopeFlow returns 0 for a zero gradient. Unity parity probe follows in the next commit; this commit has not been built in Unity. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| Lightning | ||
| ShieldField | ||
| Slime | ||
| Stardust | ||
| Lightning.meta | ||
| ShieldField.meta | ||
| Slime.meta | ||
| Stardust.meta | ||