Reinier Vens
e3de7158fd
Entity Destruction
...
Added multiple turret enemies
Added ability to destroy enemies
Fixed bug where player could target themselves
Fixed bug where targeting new enemy freezes schematic hit animation
Fixed bug where target lock progress could persist when targeting new enemy
2021-01-12 00:54:29 +00:00
..
BlueNoiseProvider.cs
First Flight
2020-12-22 03:13:43 +00:00
BlueNoiseProvider.cs.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
CopyTransform.cs
First Flight
2020-12-22 03:13:43 +00:00
CopyTransform.cs.meta
Fullscreen Map View
2020-12-02 21:12:25 +00:00
GasGiantObject.cs
First Flight
2020-12-22 03:13:43 +00:00
GasGiantObject.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
GradientMapper.cs
First Flight
2020-12-22 03:13:43 +00:00
GradientMapper.cs.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
GravityObject.cs
First Flight
2020-12-22 03:13:43 +00:00
GravityObject.cs.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
MapView.cs
First Flight
2020-12-22 03:13:43 +00:00
MapView.cs.meta
Fullscreen Map View
2020-12-02 21:12:25 +00:00
PlanetObject.cs
First Flight
2020-12-22 03:13:43 +00:00
PlanetObject.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
SectorRenderer.cs
Entity Destruction
2021-01-12 00:54:29 +00:00
SectorRenderer.cs.meta
Hellfire
2021-01-10 03:59:47 +00:00
SnapToGrid.cs
First Flight
2020-12-22 03:13:43 +00:00
SnapToGrid.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
SunMaterial.cs
First Flight
2020-12-22 03:13:43 +00:00
SunMaterial.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
SunObject.cs
First Flight
2020-12-22 03:13:43 +00:00
SunObject.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
VolumeSampling.cs
First Flight
2020-12-22 03:13:43 +00:00
VolumeSampling.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
WaveScroll.cs
First Flight
2020-12-22 03:13:43 +00:00
WaveScroll.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00