Aetheria/Assets/Scripts/Gameplay
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-06-29 11:56:02 +01:00
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Physics Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Weapons Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
ActionBarSlot.cs Add named current typed state accessors 2026-06-29 09:43:35 +01:00
ActionBarSlot.cs.meta Action Bar (WIP) 2021-04-18 05:13:20 +01:00
ActionGameManager.cs Read gameplay docking through current state 2026-06-29 11:48:00 +01:00
ActionGameManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
AetheriaDaemonIndirectRenderer.cs Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaDaemonIndirectRenderer.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonObserver.cs Add named daemon render document access 2026-06-29 07:36:45 +01:00
AetheriaDaemonObserver.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderAssetCatalog.cs Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaDaemonRenderAssetCatalog.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderBuffer.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaDaemonRenderBuffer.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderGroupBatch.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaDaemonRenderGroupBatch.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderGroupMatrixJob.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaDaemonRenderGroupMatrixJob.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderMatrixJob.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaDaemonRenderMatrixJob.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonRenderNativeView.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaDaemonRenderNativeView.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaDaemonSoaMemoryMap.cs Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
AetheriaDaemonSoaMemoryMap.cs.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
AetheriaRenderSplatBuffer.cs Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaRenderSplatBuffer.cs.meta Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaRenderSplatLayerRenderer.cs Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaRenderSplatLayerRenderer.cs.meta Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaRenderSplatRasterizer.cs Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaRenderSplatRasterizer.cs.meta Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaUnityActionBarBinding.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityActionBarBinding.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityActionBarPresentation.cs Narrow action bar runtime access 2026-06-29 06:30:24 +01:00
AetheriaUnityActionBarPresentation.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityCockpitHudShell.cs Keep Unity state surface compile fixes 2026-06-27 13:36:40 +01:00
AetheriaUnityCockpitHudShell.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityCurrentEntityBinder.cs Read gameplay docking through current state 2026-06-29 11:48:00 +01:00
AetheriaUnityCurrentEntityBinder.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityCurrentEntityPresentation.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityCurrentEntityPresentation.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityDragObjects.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityDragObjects.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityDragSession.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityDragSession.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityEntityBlueprintMaterializer.cs Rename Unity entity blueprint materializer 2026-06-28 15:18:57 +01:00
AetheriaUnityEntityBlueprintMaterializer.cs.meta Rename Unity entity blueprint materializer 2026-06-28 15:18:57 +01:00
AetheriaUnityGameplayBootShell.cs Use current typed state for gameplay boot 2026-06-29 09:50:03 +01:00
AetheriaUnityGameplayBootShell.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityGameplayInputShell.cs Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityGameplayInputShell.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityGameplayLoopShell.cs Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityGameplayLoopShell.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityGameplaySceneWiring.cs Read menu docking through current typed state 2026-06-29 11:36:38 +01:00
AetheriaUnityGameplaySceneWiring.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityLoadoutItemFactory.cs Rename Unity loadout item projector factory 2026-06-28 14:33:52 +01:00
AetheriaUnityLoadoutItemFactory.cs.meta Rename Unity loadout item projector factory 2026-06-28 14:33:52 +01:00
AetheriaUnityMenuShell.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityMenuShell.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityObservedEntityIndex.cs Rename observed facades as entity snapshots 2026-06-28 03:34:08 +01:00
AetheriaUnityObservedEntityIndex.cs.meta Rename observed facades as entity snapshots 2026-06-28 03:34:08 +01:00
AetheriaUnityObservedEntityRestorer.cs Split entity blueprint materialization names 2026-06-28 15:23:42 +01:00
AetheriaUnityObservedEntityRestorer.cs.meta Rename Unity observed frame helpers 2026-06-28 14:37:28 +01:00
AetheriaUnityObservedFrameApplier.cs Move entity snapshot access onto zone render documents 2026-06-29 03:56:35 +01:00
AetheriaUnityObservedFrameApplier.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityObservedTargetQuery.cs Sample observed targets through current typed contacts 2026-06-29 10:12:52 +01:00
AetheriaUnityObservedTargetQuery.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityObservedZoneContextFactory.cs Rename Unity observed frame helpers 2026-06-28 14:37:28 +01:00
AetheriaUnityObservedZoneContextFactory.cs.meta Rename Unity observed frame helpers 2026-06-28 14:37:28 +01:00
AetheriaUnityPilotCommandSender.cs Narrow pilot command runtime access 2026-06-29 06:38:28 +01:00
AetheriaUnityPilotCommandSender.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityPilotFrameController.cs Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityPilotFrameController.cs.meta Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityPilotOperationController.cs Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityPilotOperationController.cs.meta Rename pilot adapters to controllers 2026-06-29 01:43:53 +01:00
AetheriaUnityRenderSettingsBridge.cs Keep Unity state surface compile fixes 2026-06-27 13:36:40 +01:00
AetheriaUnityRenderSettingsBridge.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityRenderSplatViewportSource.cs Add named parameterized document access 2026-06-29 07:51:45 +01:00
AetheriaUnityRenderSplatViewportSource.cs.meta Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
AetheriaUnityRuntimeClientProvider.cs Collapse Unity player settings state read 2026-06-29 09:46:15 +01:00
AetheriaUnityRuntimeClientProvider.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityRuntimePaths.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityRuntimePaths.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityTargetPresentation.cs Remove dead target client resolver 2026-06-29 06:41:03 +01:00
AetheriaUnityTargetPresentation.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
AetheriaUnityWeaponPresentationPolicy.cs Centralize catalog item object lookup 2026-06-28 12:21:38 +01:00
AetheriaUnityWeaponPresentationPolicy.cs.meta Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
ArticulationPoint.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
ArticulationPoint.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
EntityInstance.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
EntityInstance.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
FieldDriver.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
FieldDriver.cs.meta Shields 2025-01-30 01:58:05 +00:00
GameSettings.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
GameSettings.cs.meta Misc. Improvements 2021-01-27 16:14:41 +00:00
GridObject.cs Remove Unity zone facade from renderer pickups 2026-06-21 18:10:37 +01:00
GridObject.cs.meta Loot 2021-04-15 04:25:22 +01:00
HullCollider.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
HullCollider.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
ItemPickup.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
ItemPickup.cs.meta Loot 2021-04-15 04:25:22 +01:00
Physics.meta Sync daemon authority migration 2026-06-21 09:37:54 +01:00
RadiatorHardpoint.cs Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
RadiatorHardpoint.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
ShieldAnimation.cs Loot 2021-04-15 04:25:22 +01:00
ShieldAnimation.cs.meta Loot 2021-04-15 04:25:22 +01:00
ShieldManager.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
ShieldManager.cs.meta Loot 2021-04-15 04:25:22 +01:00
ShieldTest.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
ShieldTest.cs.meta Loot 2021-04-15 04:25:22 +01:00
ShipInstance.cs Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
ShipInstance.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ThrusterHardpoint.cs Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
ThrusterHardpoint.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
TractorBeam.cs Sync daemon authority migration 2026-06-21 09:37:54 +01:00
TractorBeam.cs.meta Loot 2021-04-15 04:25:22 +01:00
WeaponHardpoint.cs Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponHardpoint.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Weapons.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00