Aetheria/Assets/Plugins/UniRx/Scripts/System/Unit.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

41 lines
No EOL
806 B
C#

using System;
namespace UniRx
{
[Serializable]
public struct Unit : IEquatable<Unit>
{
static readonly Unit @default = new Unit();
public static Unit Default { get { return @default; } }
public static bool operator ==(Unit first, Unit second)
{
return true;
}
public static bool operator !=(Unit first, Unit second)
{
return false;
}
public bool Equals(Unit other)
{
return true;
}
public override bool Equals(object obj)
{
return obj is Unit;
}
public override int GetHashCode()
{
return 0;
}
public override string ToString()
{
return "()";
}
}
}