Aetheria/Assets/Plugins/UniRx/Scripts/System/IObservable.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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C#

// defined from .NET Framework 4.0 and NETFX_CORE
using System;
#if !(NETFX_CORE || ENABLE_MONO_BLEEDING_EDGE_EDITOR || ENABLE_MONO_BLEEDING_EDGE_STANDALONE)
namespace UniRx
{
public interface IObservable<T>
{
IDisposable Subscribe(IObserver<T> observer);
}
}
#endif
namespace UniRx
{
public interface IGroupedObservable<TKey, TElement> : IObservable<TElement>
{
TKey Key { get; }
}
}