Aetheria/Assets/Plugins/UniRx/Scripts/Operators/Never.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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No EOL
780 B
C#

using System;
namespace UniRx.Operators
{
internal class NeverObservable<T> : OperatorObservableBase<T>
{
public NeverObservable()
: base(false)
{
}
protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
{
return Disposable.Empty;
}
}
internal class ImmutableNeverObservable<T> : IObservable<T>, IOptimizedObservable<T>
{
internal static ImmutableNeverObservable<T> Instance = new ImmutableNeverObservable<T>();
public bool IsRequiredSubscribeOnCurrentThread()
{
return false;
}
public IDisposable Subscribe(IObserver<T> observer)
{
return Disposable.Empty;
}
}
}