Aetheria/Assets/Plugins/UniRx/Scripts/Disposables/DisposableExtensions.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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645 B
C#

using System;
using System.Collections.Generic;
namespace UniRx
{
public static partial class DisposableExtensions
{
/// <summary>Add disposable(self) to CompositeDisposable(or other ICollection). Return value is self disposable.</summary>
public static T AddTo<T>(this T disposable, ICollection<IDisposable> container)
where T : IDisposable
{
if (disposable == null) throw new ArgumentNullException("disposable");
if (container == null) throw new ArgumentNullException("container");
container.Add(disposable);
return disposable;
}
}
}