Aetheria/Assets/Plugins/MessagePack/Resolvers/DynamicEnumAsStringResolver.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

73 lines
2.3 KiB
C#

// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Reflection;
using MessagePack.Formatters;
using MessagePack.Internal;
namespace MessagePack.Resolvers
{
public sealed class DynamicEnumAsStringResolver : IFormatterResolver
{
/// <summary>
/// The singleton instance that can be used.
/// </summary>
public static readonly DynamicEnumAsStringResolver Instance;
/// <summary>
/// A <see cref="MessagePackSerializerOptions"/> instance with this formatter pre-configured.
/// </summary>
public static readonly MessagePackSerializerOptions Options;
static DynamicEnumAsStringResolver()
{
Instance = new DynamicEnumAsStringResolver();
Options = new MessagePackSerializerOptions(Instance);
}
private DynamicEnumAsStringResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
public static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
TypeInfo ti = typeof(T).GetTypeInfo();
if (ti.IsNullable())
{
// build underlying type and use wrapped formatter.
ti = ti.GenericTypeArguments[0].GetTypeInfo();
if (!ti.IsEnum)
{
return;
}
var innerFormatter = DynamicEnumAsStringResolver.Instance.GetFormatterDynamic(ti.AsType());
if (innerFormatter == null)
{
return;
}
Formatter = (IMessagePackFormatter<T>)Activator.CreateInstance(typeof(StaticNullableFormatter<>).MakeGenericType(ti.AsType()), new object[] { innerFormatter });
return;
}
else if (!ti.IsEnum)
{
return;
}
Formatter = (IMessagePackFormatter<T>)(object)new EnumAsStringFormatter<T>();
}
}
}
}