Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
12 lines
No EOL
466 B
C#
12 lines
No EOL
466 B
C#
namespace Microsoft.Msagl.Miscellaneous.LayoutEditing {
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/// <summary>
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/// this class charachterizes how a label is attached to its edge
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/// </summary>
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internal class LabelFixture {
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//to put a label go to RelativeLengthOnCurve position, take normal accordingly to the RightSide and follow NormalLength this direction
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internal double RelativeLengthOnCurve;
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internal bool RightSide;
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internal double NormalLength;
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}
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} |