Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
14 lines
No EOL
390 B
C#
14 lines
No EOL
390 B
C#
using Microsoft.Msagl.Core.GraphAlgorithms;
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namespace Microsoft.Msagl.Layout.Layered {
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internal class RecoveryLayerCalculator : LayerCalculator {
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LayerArrays layers;
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public RecoveryLayerCalculator(LayerArrays recoveredLayerArrays) {
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layers=recoveredLayerArrays;
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}
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public int[] GetLayers() {
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return layers.Y;
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}
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}
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} |