Aetheria/Assets/Plugins/MSAGL/Layout/LargeGraphLayout/SimpleEdgeCollection.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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990 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Msagl.Core.Layout;
namespace Microsoft.Msagl.Layout.LargeGraphLayout {
internal class SimpleEdgeCollection : EdgeCollection {
readonly List<Edge> edges;
public SimpleEdgeCollection(IEnumerable<Edge> collectionEdges) : base(null) {
edges = collectionEdges as List<Edge>??
collectionEdges.ToList();
}
public override IEnumerator<Edge> GetEnumerator() {
return edges.GetEnumerator();
}
public override int Count {
get { return edges.Count; }
}
public override void Add(Edge item) {
throw new NotImplementedException();
}
public override void Clear() {
throw new NotImplementedException();
}
public override bool Remove(Edge item) {
throw new NotImplementedException();
}
}
}