Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
27 lines
No EOL
651 B
C#
27 lines
No EOL
651 B
C#
using System.Collections.Generic;
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using Microsoft.Msagl.Core.Layout;
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namespace Microsoft.Msagl.Layout.LargeGraphLayout {
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internal interface IZoomLevelCalculator {
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/// <summary>
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/// returns the top node
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/// </summary>
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/// <returns></returns>
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void Run();
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/// <summary>
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/// the graph under layout
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/// </summary>
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GeometryGraph Graph { get; set; }
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/// <summary>
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/// layout settings
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/// </summary>
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LgLayoutSettings Settings { get; set; }
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List<LgNodeInfo> SortedLgNodeInfos { get; }
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List<int> LevelNodeCounts { get; }
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}
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} |