Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
11 lines
No EOL
313 B
C#
11 lines
No EOL
313 B
C#
// #if TEST_MSAGL
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// using System.Collections.Generic;
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//
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// namespace Microsoft.Msagl.DebugHelpers {
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// ///<summary>
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// /// shows shapes
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// ///</summary>
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// ///<param name="shapes"></param>
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// public delegate void ShowDebugCurvesEnumeration(IEnumerable<DebugCurve> shapes);
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// }
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// #endif |