Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
18 lines
No EOL
419 B
C#
18 lines
No EOL
419 B
C#
// #if DEBUG && !SHARPKIT
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// using System.Collections.Generic;
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//
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// namespace Microsoft.Msagl.DebugHelpers {
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// ///<summary>
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// ///</summary>
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// public interface IDebugGraphics {
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// /// <summary>
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// ///
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// /// </summary>
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// IList<DebugShape> Shapes { get; }
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// /// <summary>
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// ///
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// /// </summary>
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// void Clear();
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// }
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// }
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// #endif |