Aetheria/Assets/Plugins/MSAGL/DebugHelpers/DebugShape.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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No EOL
527 B
C#

// #if DEBUG
// using System;
//
// namespace Microsoft.Msagl.DebugHelpers {
// ///<summary>
// ///</summary>
// [Serializable]
//
// public class DebugShape {
// ///<summary>
// ///</summary>
// public int Pen { get; set; }
// ///<summary>
// ///</summary>
// public string Color { get; set; }
// /// <summary>
// /// Filling Color of the Shape.
// /// </summary>
// public string FillColor { get; set;}
//
// }
// }
// #endif