Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
23 lines
No EOL
527 B
C#
23 lines
No EOL
527 B
C#
// #if DEBUG
|
|
// using System;
|
|
//
|
|
// namespace Microsoft.Msagl.DebugHelpers {
|
|
// ///<summary>
|
|
// ///</summary>
|
|
// [Serializable]
|
|
//
|
|
// public class DebugShape {
|
|
// ///<summary>
|
|
// ///</summary>
|
|
// public int Pen { get; set; }
|
|
// ///<summary>
|
|
// ///</summary>
|
|
// public string Color { get; set; }
|
|
// /// <summary>
|
|
// /// Filling Color of the Shape.
|
|
// /// </summary>
|
|
// public string FillColor { get; set;}
|
|
//
|
|
// }
|
|
// }
|
|
// #endif |