Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
16 lines
No EOL
416 B
C#
16 lines
No EOL
416 B
C#
// #if DEBUG && !SHARPKIT
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// using System.Collections.Generic;
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//
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// namespace Microsoft.Msagl.DebugHelpers {
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// class DebugGraphics : IDebugGraphics {
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// List<DebugShape> shapes = new List<DebugShape>();
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// public IList<DebugShape> Shapes {
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// get { return shapes; }
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// }
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//
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// public void Clear() {
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// shapes.Clear();
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// }
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// }
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// }
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// #endif |