Reinier Vens
a51c402fc5
Reflected Visibility
...
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
..
Agents
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
Behaviors
Reflected Visibility
2021-04-12 04:20:52 +01:00
CultCache
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
NIH
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
ActionCollection.cs
First Flight
2020-12-22 03:13:43 +00:00
ActionCollection.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
Aetheria.Shared.Unity.asmdef
Database Improvements
2021-04-07 01:27:35 +01:00
Aetheria.Shared.Unity.asmdef.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
AetheriaMath.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
AetheriaMath.cs.meta
Misc. Improvements
2021-01-27 16:14:41 +00:00
Agents.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Attributes.cs
Database Improvements
2021-04-07 01:27:35 +01:00
Attributes.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Behaviors.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
BezierCurve.cs
Database Improvements
2021-04-07 01:27:35 +01:00
BezierCurve.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
ColorMath.cs
First Flight
2020-12-22 03:13:43 +00:00
ColorMath.cs.meta
Improved Level Generator
2020-12-01 20:38:28 +00:00
Corporations.cs
Modular Database Tools
2021-03-31 04:07:11 +01:00
Corporations.cs.meta
Infrastructure and Production
2020-06-02 07:01:03 +01:00
CultCache.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
Entity.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Entity.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
EntitySerializer.cs
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
EntitySerializer.cs.meta
Entity Serializer
2021-01-15 20:07:39 +00:00
EntitySettings.cs
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
EntitySettings.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
EnumDictionary.cs
Database Improvements
2021-04-07 01:27:35 +01:00
EnumDictionary.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
Enums.cs
Hypothermia & UI Fixes
2021-04-10 01:47:16 +01:00
Enums.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ExponentialCurve.cs
First Flight
2020-12-22 03:13:43 +00:00
ExponentialCurve.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Extensions.cs
Database Improvements
2021-04-07 01:27:35 +01:00
Extensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
GlobalData.cs
Modular Database Tools
2021-03-31 04:07:11 +01:00
GlobalData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemData.cs
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
ItemData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemInstance.cs
Equipment Data Simplification
2021-03-22 05:22:31 +00:00
ItemInstance.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemManager.cs
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
ItemManager.cs.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
LoadoutGenerator.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
LoadoutGenerator.cs.meta
Enemy Loadout Generation
2021-03-18 00:36:34 +00:00
MarkovNameGenerator.cs
Game Loop Galaxy Integration
2021-03-15 11:40:46 +00:00
MarkovNameGenerator.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
Messages.cs
Game Loop Galaxy Integration
2021-03-15 11:40:46 +00:00
Messages.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
NIH.meta
Database Support
2020-03-22 19:05:26 +00:00
Noise1D.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Noise1D.cs.meta
Hellfire
2021-01-10 03:59:47 +00:00
OrbitalEntity.cs
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
OrbitalEntity.cs.meta
Stat Effects and Tech Tree Improvements
2020-04-16 03:08:18 +01:00
PlayerData.cs
First Flight
2020-12-22 03:13:43 +00:00
PlayerData.cs.meta
Ship Building & Drydock
2020-06-11 02:55:11 +01:00
PlayerSettings.cs
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
PlayerSettings.cs.meta
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Rect.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Rect.cs.meta
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
SampleElimination.cs
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
SampleElimination.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
SavedGame.cs
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
SavedGame.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
Sector.cs
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Sector.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
Settings.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Settings.cs.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Ship.cs
Hypothermia & UI Fixes
2021-04-10 01:47:16 +01:00
Ship.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Wormhole.cs
Game Loop Galaxy Integration
2021-03-15 11:40:46 +00:00
Wormhole.cs.meta
Wormholes
2021-03-05 14:31:18 +00:00
Zone.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Zone.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ZoneData.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
ZoneData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ZoneGenerator.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
ZoneGenerator.cs.meta
Database Support
2020-03-22 19:05:26 +00:00