Aetheria/Assets/Scripts/Sector Display
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens ebde23a64d Enemy Loadout Generation
Modified zone generator to scale the radius and mass of a zone according to galaxy density
Added loadout generator which procedurally generates ships and turrets
Generating 3 randomized ships in each occupied zone
Fixed DatabaseCache.GetAll for parent types
Fixed wormhole traversal bug for returning to previous zone (ZoneRenderer subscriptions not being properly disposed)
2021-03-18 00:36:34 +00:00
..
BlueNoiseProvider.cs First Flight 2020-12-22 03:13:43 +00:00
BlueNoiseProvider.cs.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
CopyTransform.cs First Flight 2020-12-22 03:13:43 +00:00
CopyTransform.cs.meta Fullscreen Map View 2020-12-02 21:12:25 +00:00
GasGiantObject.cs First Flight 2020-12-22 03:13:43 +00:00
GasGiantObject.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
GradientMapper.cs First Flight 2020-12-22 03:13:43 +00:00
GradientMapper.cs.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
GravityObject.cs First Flight 2020-12-22 03:13:43 +00:00
GravityObject.cs.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
MapView.cs Game Loop Galaxy Integration 2021-03-15 11:40:46 +00:00
MapView.cs.meta Fullscreen Map View 2020-12-02 21:12:25 +00:00
PlanetObject.cs First Flight 2020-12-22 03:13:43 +00:00
PlanetObject.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
SnapToGrid.cs First Flight 2020-12-22 03:13:43 +00:00
SnapToGrid.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
SunMaterial.cs First Flight 2020-12-22 03:13:43 +00:00
SunMaterial.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
SunObject.cs First Flight 2020-12-22 03:13:43 +00:00
SunObject.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeSampling.cs Main Menu 2021-03-13 03:23:58 +00:00
VolumeSampling.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
WaveScroll.cs First Flight 2020-12-22 03:13:43 +00:00
WaveScroll.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ZoneRenderer.cs Enemy Loadout Generation 2021-03-18 00:36:34 +00:00
ZoneRenderer.cs.meta Game Loop Galaxy Integration 2021-03-15 11:40:46 +00:00