Aetheria/Assets/Resources/Prefabs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens ebde23a64d Enemy Loadout Generation
Modified zone generator to scale the radius and mass of a zone according to galaxy density
Added loadout generator which procedurally generates ships and turrets
Generating 3 randomized ships in each occupied zone
Fixed DatabaseCache.GetAll for parent types
Fixed wormhole traversal bug for returning to previous zone (ZoneRenderer subscriptions not being properly disposed)
2021-03-18 00:36:34 +00:00
..
Ships Audio Integration 2021-03-16 16:35:23 +00:00
Stations Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Thrusters Misc. Improvements 2021-01-27 16:14:41 +00:00
Turrets Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Weapons Enemy Loadout Generation 2021-03-18 00:36:34 +00:00
Lightning.prefab GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
Lightning.prefab.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
Shield.prefab Initial Wwise Integration 2021-02-27 20:53:36 +00:00
Shield.prefab.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Ships.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Stations.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Thrusters.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Turrets.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Weapons.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00