Aetheria/Assets/Scripts
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Filename Latest commit message Latest commit date
Meta Vens e3e228e036 F7: route AetherDb's identity-preserving repairs through the same validation
CultRecordRefs.Upsert is the one function every catalog write is supposed to
go through, but tools/AetherDb/Program.cs's Dangling, ShieldMigrate and
BrownoutMigrate commands each repair an existing record in place and must
preserve its key -- Upsert's own cache.UpsertAsync(document) cannot take a
caller-supplied key, so all three wrote raw and unvalidated through
`db.Cache.Commit(batch => batch.Upsert(document.GetType(), document, key))`.
`brownout-migrate apply` is how the shipped catalog's PowerSupply terms were
actually authored, unvalidated, the whole time.

Extracted Upsert's validation body into CultRecordRefs.Validate(object), and
call it directly from all three tool commands immediately before their own
identity-preserving commit -- the same rules, invoked where Upsert itself
cannot reach. The comment above StatValidation naming the write-bypass holes
(landed with F6) now names all four instead of two: CultCache Studio's
generic editor (still open -- not this repository's to patch) plus the three
tool commands above (closed).

Pinned in tests/Aetheria.Shared.Tests/AetheriaStoresTests.cs:
ValidateRefusesAnEquippableItemWithAZeroSpanHeatRangeTheSameWayUpsertWould and
ValidateRefusesAPowerRequestCarryingAPowerSupplyTermTheSameWayUpsertWould pin
that the extracted method actually refuses what Upsert would (fail under a
reverted Validate that is a no-op); ValidateIsANoOpForADocumentTypeItDoesNotGovern
pins that a document type it has no opinion about doesn't crash it.

Verified tools/AetherDb/AetherDb.csproj still builds clean against the pinned
CultLib worktree.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 05:47:31 +02:00
..
CultCache Pin AetheriaStores routing with tests; make PlayerSettings readable 2026-09-14 19:12:54 +02:00
Editor Shield panel: gate reuse and Hit on the panel's own radius 2026-09-18 21:02:18 +02:00
Gameplay F4/F5: shield restore survives inactivity, and CanTakeHit stops mutating 2026-09-19 05:32:29 +02:00
ServerShared F7: route AetherDb's identity-preserving repairs through the same validation 2026-09-19 05:47:31 +02:00
Tests Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UI Cut 1: terms replace the four fixed exponents; R-heat 2026-09-18 17:18:06 +02:00
Zone Display Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
AetheriaInput.cs Let the player target and mark neutrals, and fix the HUD lock direction 2026-09-17 14:01:15 +02:00
AetheriaInput.cs.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
CultCache.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Editor.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
EngineAssets.cs Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EventLog.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
EventLog.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
FilterTest.cs Hit Detection 2021-01-08 12:44:10 +00:00
FilterTest.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Gameplay.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Prototype.cs Hit Detection 2021-01-08 12:44:10 +00:00
Prototype.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
Rotate.cs Hit Detection 2021-01-08 12:44:10 +00:00
Rotate.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
ServerShared.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
Tests.meta Sector & Loadout Generation Fixes 2021-03-18 22:48:33 +00:00
UI.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
UnityExtensions.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
Zone Display.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00