Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
14 lines
No EOL
329 B
C#
14 lines
No EOL
329 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace UniRx.Diagnostics
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{
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public static partial class LogEntryExtensions
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{
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public static IDisposable LogToUnityDebug(this IObservable<LogEntry> source)
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{
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return source.Subscribe(new UnityDebugSink());
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}
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}
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} |