Aetheria/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/CancellationToken.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

40 lines
923 B
C#

#if !(ENABLE_MONO_BLEEDING_EDGE_EDITOR || ENABLE_MONO_BLEEDING_EDGE_STANDALONE)
using System;
namespace UniRx
{
public struct CancellationToken
{
readonly ICancelable source;
public static readonly CancellationToken Empty = new CancellationToken(null);
/// <summary>Same as Empty.</summary>
public static readonly CancellationToken None = new CancellationToken(null);
public CancellationToken(ICancelable source)
{
this.source = source;
}
public bool IsCancellationRequested
{
get
{
return (source == null) ? false : source.IsDisposed;
}
}
public void ThrowIfCancellationRequested()
{
if (IsCancellationRequested)
{
throw new OperationCanceledException();
}
}
}
}
#endif