Aetheria/Assets/Plugins/MSAGL/GraphmapsWithMesh/MeshGraph.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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C#

using System;
using System.Collections;
using System.Collections.Generic;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.Layout;
namespace Microsoft.Msagl.GraphmapsWithMesh
{
/*
* This class requires fine tuning, currently it is used exhaustively for computing
* orthogonal mesh, but it I was using it previously for routing in uniform grid. Therefore
* we need to remove lots of variables that we no longer need.
*/
public class MeshGraph
{
}
}