Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
19 lines
No EOL
547 B
C#
19 lines
No EOL
547 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Microsoft.Msagl.Core.Geometry;
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using Microsoft.Msagl.Core.Geometry.Curves;
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using Microsoft.Msagl.Core.Layout;
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namespace Microsoft.Msagl.GraphmapsWithMesh
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{
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/*
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* This class requires fine tuning, currently it is used exhaustively for computing
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* orthogonal mesh, but it I was using it previously for routing in uniform grid. Therefore
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* we need to remove lots of variables that we no longer need.
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*/
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public class MeshGraph
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{
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}
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} |