Aetheria/Assets/Prefabs/RPG
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nibu d144a2ccc2 Repoint the Substance materials to the owned ambientCG PBR sets
Rewrites 14 materials from the removed sbsar sub-assets to Assets/Materials/PBR
textures (Steel_Brushed, Gunmetal_Dark, Metal_Scratched, Paint_Worn_Light,
Plates_Panels), keeping each sbsar preset colour as _Color where it differed; flat
colour for Discobolus Marble (no marble set ships). Adds Pickup Trim.mat (copy of
Car Paint White Small, flat trim colour). Turret, the five pickup prefabs and the
Zenith_Blender externalObjects now name file materials instead of the ProceduralMaterial
sub-asset. Own commit so it reverts alone (question sbsar-fallback-fidelity, built on
its recommended option; no ruling yet).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-13 07:39:47 +00:00
..
Pickups Repoint the Substance materials to the owned ambientCG PBR sets 2026-11-13 07:39:47 +00:00
Planets Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Fog Patch.prefab Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG 2026-10-12 03:46:24 +02:00
Fog Patch.prefab.meta Shields 2025-01-30 01:58:05 +00:00
Pickups.meta Loot 2021-04-15 04:25:22 +01:00
Planets.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Slime Renderer.prefab Slime Stuff & DB Prep 2021-03-30 01:17:58 +01:00
Slime Renderer.prefab.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
Wormhole 1.prefab Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Wormhole 1.prefab.meta Wormholes 2021-03-05 14:31:18 +00:00