Aetheria/Assets/Resources
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens a5fd8f1d1d Let the player target and mark neutrals, and fix the HUD lock direction
TargetReticle, TargetNext and TargetPrevious now consider all visible
entities except self (hostile and neutral), not just VisibleEnemies, so a
neutral wanderer can be selected. TargetNearest stays enemies-only (it drives
weapon lock) but now picks the nearest target: it was using MaxBy, which
picked the farthest.

Adds a "Toggle Stance" input action (bound to the N key; report names which)
that flips the player's own stance on the current target between hostile and
neutral via Entity.SetIff -- one button for the whole affordance, per the
operator's request. Also keeps the "iff hostile"/"iff neutral"/"iff clear"
console commands next to the existing ones, since they cost nothing extra
alongside the hotkey.

Fixes the HUD lock indicator's hostility check, which read
Target.IsHostileTo(CurrentEntity) instead of CurrentEntity.IsHostileTo(Target)
-- the same backwards direction as LockWeapon, fixed in the prior commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 14:01:15 +02:00
..
Geonames External Database Entries + Name File Cleaning + Faction Allegiance 2021-03-16 11:06:54 +00:00
Gradients Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
Locations Microfauna Redux 2021-05-25 22:01:59 +01:00
Prefabs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Schematics Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
Sprites Upgrade to Unity 6000.3.24f1 2026-09-11 22:04:28 +02:00
Sun Albedo NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00
Sun Flow Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Aetheria.inputactions Let the player target and mark neutrals, and fix the HUD lock direction 2026-09-17 14:01:15 +02:00
Aetheria.inputactions.meta Fullscreen Map View 2020-12-02 21:12:25 +00:00
ansi104-TKL.json Keyboard Layout Display 2021-05-03 23:15:29 +01:00
ansi104-TKL.json.meta Keyboard Layout Display 2021-05-03 23:15:29 +01:00
ansi104.json Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ansi104.json.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Atmosphere Settings.asset NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00
Atmosphere Settings.asset.meta NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00
Elysium.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Elysium.asset.meta Important Readme Update 2020-03-28 18:36:12 +00:00
Fog Patch Displacement.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Fog Patch Displacement.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Patch.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Fog Patch.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Surface Displacement.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Fog Surface Displacement.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Tint.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Fog Tint.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Geonames.meta Ultimate Sector Generation X Pro Max Silver Edition 2021-03-11 11:18:21 +00:00
Gradients.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Icons.asset Zone Rendering Test Scene 2020-03-09 01:34:16 +00:00
Icons.asset.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
Influence.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Influence.renderTexture.meta Sector Map: Areas of Influence 2021-03-12 08:11:55 +00:00
InputSystem.inputsettings.asset Minimap + Input System 2020-12-02 16:42:09 +00:00
InputSystem.inputsettings.asset.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
LDR_LLL1_0.png Initial ARPG Port 2020-11-27 22:47:33 +00:00
LDR_LLL1_0.png.meta Golden Ratio Blue Noise Sampling 2021-04-12 14:36:32 +01:00
Locations.meta Action Bar Persistence 2021-04-30 14:24:01 +01:00
Minimap.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Minimap.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
MinimapGravity.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MinimapGravity.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
MinimapInfluence.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MinimapInfluence.renderTexture.meta Demo Hotfixes 2021-05-02 20:59:45 +01:00
Prefabs.meta Database Inspector Features 2020-12-12 00:02:00 +00:00
Schematics.meta Database Inspector Features 2020-12-12 00:02:00 +00:00
Settings.asset Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Settings.asset.meta Asteroids & Refactoring 2020-12-01 00:16:11 +00:00
Slime Gravity.renderTexture Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Slime Gravity.renderTexture.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
Sprites.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
Sun Albedo.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Flow.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Test Galaxy.asset Sector Generation 2021-03-10 09:18:07 +00:00
Test Galaxy.asset.meta Better Zones Client/Server 2020-03-31 13:44:18 +01:00
Volume Settings.asset New Clouds In Game Scene 2022-07-11 08:14:00 +01:00
Volume Settings.asset.meta NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00