Aetheria/Assets/Prefabs/RPG/Pickups
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens be7f2b0787 Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted
GameplaySettings carries ShipLayerHeight 3, OrbitalLayerHeight 15, FloaterLayerHeight 0 (authored in Settings.asset).
Entity.LayerHeight (Ship, OrbitalEntity) is the one offset RideHeight adds; DrawAhead.FloaterHeight is the floater
height ItemPickup and MineInstance draw at. HullData.GridOffset (Key 26) and the pickup/mine/prefab GridOffset fields
are gone with every reader. Fixtures (DrawnPose, FireControl*, ImpactFeedback) take heights from the layer owner;
LayerTests pin each kind's layer. FloatingItemsDrawnSmoke follows. ItemPickup/MineInstance.Bind take the settings from
ZoneRenderer. Builds as one commit with its tests; not compile-verified until the cut's head run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 02:35:07 +02:00
..
Dodecahedron.prefab Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Dodecahedron.prefab.meta Loot 2021-04-15 04:25:22 +01:00
Hexahedron.prefab Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Hexahedron.prefab.meta Loot 2021-04-15 04:25:22 +01:00
Icosahedron.prefab Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Icosahedron.prefab.meta Loot 2021-04-15 04:25:22 +01:00
Octahedron.prefab Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Octahedron.prefab.meta Loot 2021-04-15 04:25:22 +01:00
Scan Label.prefab Emoji sequences: liga in the 142 serialized TMP texts (43 prefabs, 2 scenes) and in TMP Settings, written by EmojiFont.EnableLigatures 2026-10-12 04:37:07 +02:00
Scan Label.prefab.meta Action Bar (WIP) 2021-04-18 05:13:20 +01:00
Tetrahedron.prefab Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Tetrahedron.prefab.meta Loot 2021-04-15 04:25:22 +01:00