Added MPL license headers SectorRenderer renders entities in sector, manages particle systems for ship thrusters Thrusters apply torque based on orientation and position relative to ship center of mass GameManager controls the player ship's thrusters Player can dock with station if they are near
11 lines
280 B
C#
11 lines
280 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class UnityHelpers
|
|
{
|
|
public static T LoadAsset<T>(string path) where T : Object
|
|
{
|
|
return Resources.Load<T>(path.Substring("Assets/Resources/".Length).Split('.')[0]);
|
|
}
|
|
}
|