Aetheria/Assets/InventoryCell.cs
Reinier Vens c4be204cd0 First Flight
Added MPL license headers
SectorRenderer renders entities in sector, manages particle systems for ship thrusters
Thrusters apply torque based on orientation and position relative to ship center of mass
GameManager controls the player ship's thrusters
Player can dock with station if they are near
2020-12-22 03:13:43 +00:00

21 lines
743 B
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System.Collections;
using System.Collections.Generic;
using UniRx.Triggers;
using UnityEngine;
using UnityEngine.UI;
public class InventoryCell : MonoBehaviour
{
public Image Icon;
public ObservablePointerClickTrigger PointerClickTrigger;
public ObservableBeginDragTrigger BeginDragTrigger;
public ObservableDragTrigger DragTrigger;
public ObservableEndDragTrigger EndDragTrigger;
public ObservablePointerEnterTrigger PointerEnterTrigger;
public ObservablePointerExitTrigger PointerExitTrigger;
}