Aetheria/Assets/Scenes
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens b6828a975a Save/Load and Main Menu Submenus
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00
..
ARPG Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ARPG_Profiles Main Menu 2021-03-13 03:23:58 +00:00
LightningTestScene Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TestScene_Profiles Improved Sector Map 2021-03-12 05:12:01 +00:00
ARPG.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ARPG.unity Main Menu 2021-03-13 03:23:58 +00:00
ARPG.unity.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
LightningTestScene.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Main Menu.unity Save/Load and Main Menu Submenus 2021-03-14 03:56:49 +00:00
Main Menu.unity.meta Main Menu 2021-03-13 03:23:58 +00:00
MusicTest.unity Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
MusicTest.unity.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Start.unity Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Start.unity.meta Menu Prototype 2020-03-23 14:36:59 +00:00
TestScene.unity Save/Load and Main Menu Submenus 2021-03-14 03:56:49 +00:00
TestScene.unity.meta Sector Generation 2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta Improved Sector Map 2021-03-12 05:12:01 +00:00