Reinier Vens
b6828a975a
Save/Load and Main Menu Submenus
...
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00
..
ARPG
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG_Profiles
Main Menu
2021-03-13 03:23:58 +00:00
LightningTestScene
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TestScene_Profiles
Improved Sector Map
2021-03-12 05:12:01 +00:00
ARPG.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG.unity
Main Menu
2021-03-13 03:23:58 +00:00
ARPG.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
LightningTestScene.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main Menu.unity
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
Main Menu.unity.meta
Main Menu
2021-03-13 03:23:58 +00:00
MusicTest.unity
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
MusicTest.unity.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Start.unity
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Start.unity.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
TestScene.unity
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
TestScene.unity.meta
Sector Generation
2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta
Improved Sector Map
2021-03-12 05:12:01 +00:00