Reinier Vens
a51c402fc5
Reflected Visibility
...
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
..
AutoWeapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
AutoWeapon.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Behaviors.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Behaviors.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Capacitor.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Capacitor.cs.meta
Energy & Heat
2020-12-27 22:18:22 +00:00
ChargedWeapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
ChargedWeapon.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Cockpit.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Cockpit.cs.meta
Energy & Heat
2020-12-27 22:18:22 +00:00
ConstantWeapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
ConstantWeapon.cs.meta
GUNS GUNS GUNS
2021-01-05 02:56:17 +00:00
Cooldown.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Cooldown.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
EnergyDraw.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
EnergyDraw.cs.meta
Mega Placement
2020-05-21 01:53:06 +01:00
HaulingController.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
HaulingController.cs.meta
Hauling Task
2020-06-12 01:57:15 +01:00
Heat.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Heat.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
HeatStorage.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
HeatStorage.cs.meta
Wormholes
2021-03-05 14:31:18 +00:00
InstantWeapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
InstantWeapon.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
ItemUsage.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
ItemUsage.cs.meta
Behavior Canceling & Grouping
2020-05-11 01:17:10 +01:00
Launcher.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Launcher.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
LockWeapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
LockWeapon.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
MiningController.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
MiningController.cs.meta
Mining
2020-05-28 04:50:40 +01:00
MiningTool.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
MiningTool.cs.meta
Mining
2020-05-28 04:50:40 +01:00
ParticleEffect.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
ParticleEffect.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Radiator.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Radiator.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Reactor.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Reactor.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Reflector.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Reflector.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
ResourceScanner.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
ResourceScanner.cs.meta
Mega Placement
2020-05-21 01:53:06 +01:00
Sensor.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Sensor.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Shield.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Shield.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
StatModifier.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
StatModifier.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
Switch.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Switch.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
Thermotoggle.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Thermotoggle.cs.meta
Entity Properties & Thermal Regulation
2020-05-26 01:12:06 +01:00
Thruster.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Thruster.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
TowingController.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TowingController.cs.meta
Control Modules & Job System
2020-05-07 03:53:54 +01:00
Trigger.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Trigger.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
TurretController.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
TurretController.cs.meta
Murder Satellites
2021-01-06 14:56:39 +00:00
VelocityConversion.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
VelocityConversion.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
VelocityLimit.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
VelocityLimit.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Visibility.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Visibility.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
Weapon.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Weapon.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
Wear.cs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Wear.cs.meta
Heat Performance Curves + Wear & Tear
2021-03-04 03:58:46 +00:00