Aetheria/Assets/Scripts/ServerShared/Behaviors
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens a51c402fc5 Reflected Visibility
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
..
AutoWeapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
AutoWeapon.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Behaviors.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Behaviors.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Capacitor.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Capacitor.cs.meta Energy & Heat 2020-12-27 22:18:22 +00:00
ChargedWeapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
ChargedWeapon.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Cockpit.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Cockpit.cs.meta Energy & Heat 2020-12-27 22:18:22 +00:00
ConstantWeapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
ConstantWeapon.cs.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Cooldown.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Cooldown.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
EnergyDraw.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
EnergyDraw.cs.meta Mega Placement 2020-05-21 01:53:06 +01:00
HaulingController.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
HaulingController.cs.meta Hauling Task 2020-06-12 01:57:15 +01:00
Heat.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Heat.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
HeatStorage.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
HeatStorage.cs.meta Wormholes 2021-03-05 14:31:18 +00:00
InstantWeapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
InstantWeapon.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
ItemUsage.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
ItemUsage.cs.meta Behavior Canceling & Grouping 2020-05-11 01:17:10 +01:00
Launcher.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Launcher.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
LockWeapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
LockWeapon.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
MiningController.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
MiningController.cs.meta Mining 2020-05-28 04:50:40 +01:00
MiningTool.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
MiningTool.cs.meta Mining 2020-05-28 04:50:40 +01:00
ParticleEffect.cs Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
ParticleEffect.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Radiator.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Radiator.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Reactor.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Reactor.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Reflector.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Reflector.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
ResourceScanner.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
ResourceScanner.cs.meta Mega Placement 2020-05-21 01:53:06 +01:00
Sensor.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Sensor.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Shield.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Shield.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
StatModifier.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
StatModifier.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Switch.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Switch.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Thermotoggle.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Thermotoggle.cs.meta Entity Properties & Thermal Regulation 2020-05-26 01:12:06 +01:00
Thruster.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Thruster.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
TowingController.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TowingController.cs.meta Control Modules & Job System 2020-05-07 03:53:54 +01:00
Trigger.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Trigger.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
TurretController.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
TurretController.cs.meta Murder Satellites 2021-01-06 14:56:39 +00:00
VelocityConversion.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
VelocityConversion.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
VelocityLimit.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
VelocityLimit.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Visibility.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Visibility.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Weapon.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Weapon.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Wear.cs Reflected Visibility 2021-04-12 04:20:52 +01:00
Wear.cs.meta Heat Performance Curves + Wear & Tear 2021-03-04 03:58:46 +00:00