11 lines
280 B
C#
11 lines
280 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UnityHelpers
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{
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public static T LoadAsset<T>(string path) where T : Object
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{
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return Resources.Load<T>(path.Substring("Assets/Resources/".Length).Split('.')[0]);
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}
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}
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