Aetheria/Assets/Scripts/UI/HUD
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-11-11 05:59:30 +00:00
..
CompassIcon.cs Station Compass Icons 2021-05-12 13:49:04 +01:00
CompassIcon.cs.meta Station Compass Icons 2021-05-12 13:49:04 +01:00
MinimapCameraTrack.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
MinimapCameraTrack.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
PlaceUIElementWorldspace.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
PlaceUIElementWorldspace.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SchematicDisplay.cs Ammo label visibility is Weapon.ShowsAmmoReadout: the HUD's three AmmoType.IsSet() decisions move into Shared and are tested 2026-11-11 05:59:30 +00:00
SchematicDisplay.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SchematicListElement.cs One aim slot holds an item or a mount; the cycle covers every located mount 2026-10-15 04:42:38 +02:00
SchematicListElement.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
VisibleTargetIndicator.cs Bearing markers for remembered hostile contacts, labelled with their claimed classes, and a sweep flash per ping 2026-10-14 13:54:43 +02:00
VisibleTargetIndicator.cs.meta Hostility System 2021-05-11 04:45:42 +01:00