|
|
2026-06-16 17:27:28 +01:00 |
| .. |
|
Weapons
|
Move guided projectile profile behind runtime owner
|
2026-06-14 18:00:51 +01:00 |
|
ActionBarSlot.cs
|
Use item keys in action-bar consumables
|
2026-06-15 03:28:30 +01:00 |
|
ActionBarSlot.cs.meta
|
Action Bar (WIP)
|
2021-04-18 05:13:20 +01:00 |
|
ActionGameManager.cs
|
Demote current entity slot from canonical run state
|
2026-06-16 17:27:28 +01:00 |
|
ActionGameManager.cs.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
ArticulationPoint.cs
|
Heat System v2 + Lasers
|
2021-01-27 00:05:30 +00:00 |
|
ArticulationPoint.cs.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
EntityInstance.cs
|
Route entity destruction through checkpoints
|
2026-06-16 04:47:42 +01:00 |
|
EntityInstance.cs.meta
|
Combat & Visibility & Collisions
|
2021-02-26 19:01:47 +00:00 |
|
FieldDriver.cs
|
Shields
|
2025-01-30 01:58:05 +00:00 |
|
FieldDriver.cs.meta
|
Shields
|
2025-01-30 01:58:05 +00:00 |
|
GameSettings.cs
|
Unified Volumetric Flow
|
2021-06-18 12:32:03 +01:00 |
|
GameSettings.cs.meta
|
Misc. Improvements
|
2021-01-27 16:14:41 +00:00 |
|
GridObject.cs
|
Shields
|
2025-01-30 01:58:05 +00:00 |
|
GridObject.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
HullCollider.cs
|
Combat & Visibility & Collisions
|
2021-02-26 19:01:47 +00:00 |
|
HullCollider.cs.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
ItemPickup.cs
|
Shields
|
2025-01-30 01:58:05 +00:00 |
|
ItemPickup.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
RadiatorHardpoint.cs
|
Heat System v2 + Lasers
|
2021-01-27 00:05:30 +00:00 |
|
RadiatorHardpoint.cs.meta
|
Heat System v2 + Lasers
|
2021-01-27 00:05:30 +00:00 |
|
ShieldAnimation.cs
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
ShieldAnimation.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
ShieldManager.cs
|
Route loot pickup through checkpoints
|
2026-06-16 04:27:07 +01:00 |
|
ShieldManager.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
ShieldTest.cs
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
ShieldTest.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
ShipInstance.cs
|
Resolve runtime catalog items by typed keys
|
2026-06-15 00:49:54 +01:00 |
|
ShipInstance.cs.meta
|
Combat & Visibility & Collisions
|
2021-02-26 19:01:47 +00:00 |
|
ThrusterHardpoint.cs
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
ThrusterHardpoint.cs.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
TimedDestroy.cs
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
TimedDestroy.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
TractorBeam.cs
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
TractorBeam.cs.meta
|
Loot
|
2021-04-15 04:25:22 +01:00 |
|
WeaponHardpoint.cs
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
WeaponHardpoint.cs.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |
|
Weapons.meta
|
Weapon Scripting Overhaul
|
2021-01-25 05:53:36 +00:00 |