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8c00263740
A fused shot with no target bursts at max range along the aim line
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Operator ruling 2026-09-30: fused weapons without a lock explode at max
range. Fire froze BurstPosition at the shooter's own position with flight
time 0, so a proximity shot detonated on its own shooter and contact and
delayed shots did nothing.
With no target and a fuse, Fire now freezes the burst point as the mount
direction times the weapon's Range stat from the source, and flight time as
Range over Velocity. Apply sends every such shot through Detonate at that
point whatever its fuse. Targeted shots and unfused shots are untouched.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 12:28:10 +02:00
..
CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Define collection-based ship prefab authoring
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Gameplay
Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
2026-09-26 01:17:36 +02:00
ServerShared
A fused shot with no target bursts at max range along the aim line
2026-09-29 12:28:10 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
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Zone Display
Switch engine asset references from Resources paths to Addressables GUIDs
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AetheriaInput.cs
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AetheriaInput.cs.meta
Minimap + Input System
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CultCache.meta
Restore the stable legacy Unity project
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Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
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EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
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EventLog.cs.meta
Trade Menu Spreadsheet
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FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
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Prototype.cs
Hit Detection
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Prototype.cs.meta
Copy Aetheria Code
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PrototypeParticleReturn.cs
Trade Menu Spreadsheet
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PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
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Rotate.cs.meta
Hit Detection
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ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
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UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
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UnityExtensions.cs.meta
Database Support
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Zone Display.meta
Trailer Stuff & More
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