Meta Vens
25ecb46fcd
Generate stations that respect empty hardpoints and required items
...
UnoccupiedSpace now counts empty hardpoint cells as free, matching
ItemFits: general gear may use a hardpoint until hardpoint gear claims
it. LoadoutGenerator equips hardpoint gear before the docking bay, so the
bay cannot take the reactor's slot. Hulls, docking bays, controllers,
cargo bays and capacitors are required: if no manufacturer present in the
galaxy and known to the faction makes one, any manufacturer is used and
the database gap is logged, so a galaxy without AU still gets stations.
Manufacturer preference is allegiance / (1 + hops to headquarters); the
distance term previously never applied due to operator precedence, and
would have divided by zero in the headquarters zone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 23:23:19 +02:00
..
Agents
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2026-09-11 22:14:57 +02:00
Behaviors
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CultCache
Tolerate unloadable types in ServerShared reflection scans
2026-09-11 23:14:34 +02:00
Narrative
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2026-09-11 22:14:58 +02:00
NIH
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2026-09-11 22:14:57 +02:00
Aetheria.Shared.Unity.asmdef
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2026-09-11 21:48:45 +02:00
Aetheria.Shared.Unity.asmdef.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
AetheriaMath.cs
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2026-08-10 14:57:50 +01:00
AetheriaMath.cs.meta
Misc. Improvements
2021-01-27 16:14:41 +00:00
Agents.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Attributes.cs
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Attributes.cs.meta
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Behaviors.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
BezierCurve.cs
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BezierCurve.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
ColorMath.cs
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2026-08-10 14:57:50 +01:00
ColorMath.cs.meta
Improved Level Generator
2020-12-01 20:38:28 +00:00
Corporations.cs
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Corporations.cs.meta
Infrastructure and Production
2020-06-02 07:01:03 +01:00
CultCache.meta
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Entity.cs
Generate stations that respect empty hardpoints and required items
2026-09-11 23:23:19 +02:00
Entity.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
EntitySerializer.cs
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EntitySerializer.cs.meta
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EntitySettings.cs
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EntitySettings.cs.meta
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EnumDictionary.cs
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EnumDictionary.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
Enums.cs
Unified Volumetric Flow
2021-06-18 12:32:03 +01:00
Enums.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Environment.cs
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Environment.cs.meta
Unified Volumetric Flow
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ExponentialCurve.cs
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ExponentialCurve.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Extensions.cs
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Extensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Galaxy.cs
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Galaxy.cs.meta
Hostility Fix + Story Work
2021-05-14 03:03:28 +01:00
GlobalData.cs
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GlobalData.cs.meta
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ItemData.cs
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ItemData.cs.meta
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ItemInstance.cs
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ItemInstance.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemManager.cs
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2026-09-11 22:14:58 +02:00
ItemManager.cs.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
LoadoutGenerator.cs
Generate stations that respect empty hardpoints and required items
2026-09-11 23:23:19 +02:00
LoadoutGenerator.cs.meta
Enemy Loadout Generation
2021-03-18 00:36:34 +00:00
MarkovNameGenerator.cs
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MarkovNameGenerator.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
Narrative.meta
UI Improvements
2021-04-27 16:44:44 +01:00
NIH.meta
Database Support
2020-03-22 19:05:26 +00:00
Noise1D.cs
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Noise1D.cs.meta
Hellfire
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OrbitalEntity.cs
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OrbitalEntity.cs.meta
Stat Effects and Tech Tree Improvements
2020-04-16 03:08:18 +01:00
PlayerData.cs
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PlayerData.cs.meta
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PlayerSettings.cs
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PlayerSettings.cs.meta
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Rect.cs
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Rect.cs.meta
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
SampleElimination.cs
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SampleElimination.cs.meta
Sector Generation
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SavedGame.cs
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SavedGame.cs.meta
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Settings.cs
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Settings.cs.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Ship.cs
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Ship.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Wormhole.cs
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Wormhole.cs.meta
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WwiseMetadata.cs
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WwiseMetadata.cs.meta
Wwise Audio Integration
2021-04-30 06:39:57 +01:00
WwiseSoundBinding.cs
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WwiseSoundBinding.cs.meta
Wwise Audio Integration
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Zone.cs
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Zone.cs.meta
Initial ARPG Port
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ZoneData.cs
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ZoneData.cs.meta
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ZoneGenerator.cs
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ZoneGenerator.cs.meta
Database Support
2020-03-22 19:05:26 +00:00