Meta Vens
89ef80d298
Stations: every generated station carries a heater
...
Operator ruling, 2026-09-30: an idle station has no heat source and cools
toward freezing and invisibility, so station generation (LoadoutGenerator, the
one owner of station loadouts) equips one heater after the docking bay, from
the products whose design is Tool gear with a low-pass Thermotoggle and Heat,
the cockpit's thermostat composition. It is required, like the docking bay.
Not yet warm: generated stations have no reactor (no reactor product fits
Zenith's 16-cell Reactor hardpoint), so the heater's EnergyDraw gets no supply
and the station still cools (280 K to ~247 K over ten idle minutes). The test
that an idle station stays above freezing waits on that.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 15:45:32 +02:00
..
CultCache
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Editor
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Gameplay
Scenarios Cut 1: StartGame stages through RunStart; the game's joins admit
2026-09-30 12:35:19 +02:00
ServerShared
Stations: every generated station carries a heater
2026-09-30 15:45:32 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
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UI
Fix console text input and route give through ship commissioning
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Zone Display
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AetheriaInput.cs
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AetheriaInput.cs.meta
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CultCache.meta
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Editor.meta
Old Aetheria Code
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EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
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EngineAssets.cs.meta
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EventLog.cs
Trade Menu Spreadsheet
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EventLog.cs.meta
Trade Menu Spreadsheet
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FilterTest.cs
Hit Detection
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FilterTest.cs.meta
Hit Detection
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Gameplay.meta
Weapon Scripting Overhaul
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Prototype.cs
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Prototype.cs.meta
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PrototypeParticleReturn.cs
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PrototypeParticleReturn.cs.meta
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Rotate.cs
Hit Detection
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Rotate.cs.meta
Hit Detection
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ServerShared.meta
Initial Client/Server Communication
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Tests.meta
Sector & Loadout Generation Fixes
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UI.meta
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UnityExtensions.cs
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UnityExtensions.cs.meta
Database Support
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Zone Display.meta
Trailer Stuff & More
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