Aetheria/Assets/Plugins/MSAGL/Routing/Spline/ConeSpanner/VertexEvent.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

20 lines
576 B
C#

using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
namespace Microsoft.Msagl.Routing.Spline.ConeSpanner {
abstract internal class VertexEvent: SweepEvent {
PolylinePoint vertex;
internal PolylinePoint Vertex {
get { return vertex; }
set { vertex = value; }
}
internal override Point Site {
get { return vertex.Point; }
}
internal VertexEvent(PolylinePoint p) { vertex = p; }
internal Polyline Polyline { get { return vertex.Polyline; } }
}
}