Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
7 lines
225 B
C#
7 lines
225 B
C#
using Microsoft.Msagl.Core.Geometry.Curves;
|
|
|
|
namespace Microsoft.Msagl.Routing.Spline.ConeSpanner {
|
|
internal class RightVertexEvent : VertexEvent {
|
|
internal RightVertexEvent(PolylinePoint p) : base(p) { }
|
|
}
|
|
}
|