Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
8 lines
237 B
C#
8 lines
237 B
C#
using Microsoft.Msagl.Core.Geometry.Curves;
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namespace Microsoft.Msagl.Routing.Spline.ConeSpanner{
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internal class LowestVertexEvent:VertexEvent {
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internal
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LowestVertexEvent(PolylinePoint p) : base(p) { }
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}
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}
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