Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
13 lines
401 B
C#
13 lines
401 B
C#
using Microsoft.Msagl.Core.Geometry;
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namespace Microsoft.Msagl.Routing.Spline.ConeSpanner {
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/// <summary>
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/// represents a cone side
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/// </summary>
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internal abstract class ConeSide {
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internal abstract Point Start { get; }
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internal abstract Point Direction { get; }
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protected internal Cone Cone { get; set; }
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internal bool Removed { get; set; }
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}
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}
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