Aetheria/Assets/Plugins/MSAGL/Routing/Spline/Bundling/OrientedHubSegment.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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C#

using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
namespace Microsoft.Msagl.Routing.Spline.Bundling {
internal class OrientedHubSegment {
internal ICurve Segment;
internal bool Reversed;
internal int Index;
internal BundleBase BundleBase;
internal OrientedHubSegment(ICurve seg, bool reversed, int index, BundleBase bundleBase) {
Segment = seg;
Reversed = reversed;
Index = index;
BundleBase = bundleBase;
}
internal Point this[double t] { get { return Reversed ? Segment[Segment.ParEnd - t] : Segment[t]; } }
internal OrientedHubSegment Other { get; set; }
}
}