Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
23 lines
No EOL
632 B
C#
23 lines
No EOL
632 B
C#
using Microsoft.Msagl.Core.Geometry.Curves;
|
|
|
|
namespace Microsoft.Msagl.Routing.Spline.Bundling {
|
|
internal class MetroNodeInfo {
|
|
Metroline metroline;
|
|
Station station;
|
|
PolylinePoint polyPoint;
|
|
|
|
internal MetroNodeInfo(Metroline metroline, Station station, PolylinePoint polyPoint) {
|
|
this.metroline = metroline;
|
|
this.station = station;
|
|
this.polyPoint = polyPoint;
|
|
}
|
|
|
|
internal Metroline Metroline {
|
|
get { return metroline; }
|
|
}
|
|
|
|
internal PolylinePoint PolyPoint {
|
|
get { return polyPoint; }
|
|
}
|
|
}
|
|
} |