Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
13 lines
420 B
C#
13 lines
420 B
C#
//
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// HighBendVertexEvent.cs
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// MSAGL Obstacle class for vertex events on a HighObstacleSide for Rectilinear Edge Routing.
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//
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// Copyright Microsoft Corporation.
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using Microsoft.Msagl.Core.Geometry.Curves;
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namespace Microsoft.Msagl.Routing.Rectilinear {
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internal class HighBendVertexEvent: BasicVertexEvent {
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internal HighBendVertexEvent(Obstacle obstacle, PolylinePoint p) : base(obstacle, p) { }
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}
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}
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