Aetheria/Assets/Plugins/MSAGL/Routing/ConstrainedDelaunayTriangulation/PerimeterEdge.cs
Reinier Vens dbc522a224 Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
2021-01-31 03:52:32 +00:00

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481 B
C#

using System.Diagnostics;
namespace Microsoft.Msagl.Routing.ConstrainedDelaunayTriangulation {
/// <summary>
///
/// </summary>
internal class PerimeterEdge {
internal CdtSite Start;
internal CdtSite End;
internal PerimeterEdge Prev, Next;
internal CdtEdge Edge;
internal PerimeterEdge(CdtEdge edge) {
Debug.Assert(edge.CcwTriangle==null || edge.CwTriangle==null);
Edge = edge;
}
}
}