Aetheria/Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs
Reinier Vens db8c3c7779 Initial Wwise Integration
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)
2021-02-27 20:53:36 +00:00

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C#

#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public enum AkDiffractionFlags {
DiffractionFlags_UseBuiltInParam = 1 << 0,
DiffractionFlags_UseObstruction = 1 << 1,
DiffractionFlags_CalcEmitterVirtualPosition = 1 << 3,
DefaultDiffractionFlags = DiffractionFlags_UseBuiltInParam|DiffractionFlags_UseObstruction|DiffractionFlags_CalcEmitterVirtualPosition
}
#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.