Aetheria/Assets/Content/Prefabs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 284231f4c1 Merge origin/master (2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx
Lands retire-longinusx on master after gear-without-presence. The catalog
is regenerated from master's catalog with retire-longinusx apply (next commit).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	GameData/Aetheria.cc
2026-10-08 18:59:38 +02:00
..
Ships Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Stations Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Thrusters Delete the aether drive: behaviour, union 12, hardpoint type, aggregates, settings, presenters, prefab 2026-10-08 14:04:28 +02:00
Turrets Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Weapons Retire the Unity mine: Mine, MineManager, the Mine Launcher prefab and ShieldManager's mine branch 2026-10-07 15:01:39 +02:00
Influence.prefab Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Influence.prefab.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Lightning.prefab Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Lightning.prefab.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Mine.prefab Mine prefab and scene wiring: WireMines built Mine.prefab and assigned ZoneRenderer.MinePrefab 2026-10-08 14:34:37 +02:00
Mine.prefab.meta Mine prefab and scene wiring: WireMines built Mine.prefab and assigned ZoneRenderer.MinePrefab 2026-10-08 14:34:37 +02:00
PingEffect.prefab Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
PingEffect.prefab.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Shield.prefab Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Shield.prefab.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
ShipModTemplate.prefab Ship S2: the game composes and loads mod ships 2026-09-30 06:43:52 +02:00
ShipModTemplate.prefab.meta Ship S2: the game composes and loads mod ships 2026-09-30 06:43:52 +02:00
Ships.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Stations.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Thrusters.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Tractor Beam.prefab Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Tractor Beam.prefab.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Turrets.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Weapons.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00