Aetheria/Assets/Scripts/ServerShared/Messages.cs
Reinier Vens c4be204cd0 First Flight
Added MPL license headers
SectorRenderer renders entities in sector, manages particle systems for ship thrusters
Thrusters apply torque based on orientation and position relative to ship center of mass
GameManager controls the player ship's thrusters
Player can dock with station if they are near
2020-12-22 03:13:43 +00:00

139 lines
2.9 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
using LiteNetLib;
using MessagePack;
using Unity.Mathematics;
[Union(0, typeof(PingMessage)),
Union(1, typeof(LoginMessage)),
Union(2, typeof(RegisterMessage)),
Union(3, typeof(VerifyMessage)),
Union(4, typeof(ErrorMessage)),
Union(5, typeof(LoginSuccessMessage)),
Union(6, typeof(ChatMessage)),
Union(7, typeof(ChatBroadcastMessage)),
Union(8, typeof(ChangeNameMessage)),
Union(9, typeof(GalaxyRequestMessage)),
Union(10, typeof(GalaxyResponseMessage)),
Union(11, typeof(ZoneRequestMessage)),
Union(12, typeof(ZoneResponseMessage)),
Union(13, typeof(BlueprintsRequestMessage)),
Union(14, typeof(BlueprintsResponseMessage)),
MessagePackObject]
public abstract class Message
{
[IgnoreMember] public NetPeer Peer;
}
[MessagePackObject]
public class PingMessage : Message
{
[Key(0)] public float SendTime;
}
[MessagePackObject]
public class LoginMessage : Message
{
[Key(0)] public string Auth;
[Key(1)] public byte[] Password;
}
[MessagePackObject]
public class RegisterMessage : Message
{
[Key(0)] public string Name;
[Key(1)] public string Email;
[Key(2)] public byte[] Password;
}
[MessagePackObject]
public class VerifyMessage : Message
{
[Key(0)] public Guid Session;
}
[MessagePackObject]
public class ErrorMessage : Message
{
[Key(0)] public string Error;
}
[MessagePackObject]
public class LoginSuccessMessage : Message
{
[Key(0)] public Guid Session;
}
[MessagePackObject]
public class ChatMessage : Message
{
[Key(0)] public string Text;
}
[MessagePackObject]
public class ChatBroadcastMessage : Message
{
[Key(0)] public string User;
[Key(1)] public string Text;
}
[MessagePackObject]
public class ChangeNameMessage : Message
{
[Key(0)] public string Name;
}
[MessagePackObject]
public class GalaxyRequestMessage : Message
{
//[Key(0)] public int RequiredByMessagePack;
}
[MessagePackObject]
public class GalaxyResponseMessage : Message
{
[Key(0)] public ZoneDefinition[] Zones;
[Key(1)] public GalaxyMapLayerData StarDensity;
// [Key(2)] public GlobalData GlobalData;
}
[MessagePackObject]
public class ZoneDefinition
{
[Key(0)] public Guid ZoneID;
[Key(1)] public Guid[] Links;
[Key(2)] public string Name;
[Key(3)] public float2 Position;
}
[MessagePackObject]
public class ZoneRequestMessage : Message
{
[Key(0)] public Guid ZoneID;
}
[MessagePackObject]
public class ZoneResponseMessage : Message
{
[Key(0)] public ZoneData Zone;
[Key(1)] public DatabaseEntry[] Contents;
}
[MessagePackObject]
public class BlueprintsRequestMessage : Message
{
}
[MessagePackObject]
public class BlueprintsResponseMessage : Message
{
[Key(0)] public BlueprintData[] Blueprints;
}